What makes blue so dominant in cEDH? Why is it so powerful and popular? Jake FitzSimons digs into the good, the great and the format warping.
What makes blue so dominant in cEDH? Why is it so powerful and popular? Jake FitzSimons digs into the good, the great and the format warping.
Could the Commander rules be changed to mitigate the downside of going last? Jake investigates with input from the Rules Committee and CAG.
Poison and infect are the possibly the most divisive mechanic in EDH. Can and should poison counters be tweaked to fix infect in Commander?
Many years ago there was a "Banned as Commander" list. What would EDH look like if it were brought back, and would that even be a good idea?
Wish effects have never worked in Commander, but is it time to revisit that with so many mechanics pulling from outside of the game? Jake digs into the pros and cons.
Commander Damage has been a part of EDH for as long as the format has existed, but has it outlived its usefulness?
How would EDH change if the Commander starting life total was changed from the 40 life it is now? Jake has some ideas for how it might improve.
It's a tricky question at the table: how much should you enforce the EDH rules? Is there a limit to takebacks? Today's Am I the Bolas digs in.